Drivers Behaviors Sim Racing
Drivers Behaviors Sim Racing
Phillip McNelley Driver Behaviors Sim Racing
Driver Behaviors Sim Racing
This guide is based on the excellent work of Phillip McNelley which is focused at racing Grand Prix Legends online. We have tried to contact Phillip to get his permission to adapt his work to our beloved rFactor, but couldn’t get in touch with him. This text can be found in different versions throughout the internet, which lets us believe the author doesn’t mind reproducing his work.
Since the release of rFactor many of us did a lot of online racing with it. The charm of racing human people instead of AI however sometimes gets overshadowed by differing interpretations of driving etiquette and limitations of the sim we drive. Some golden rules of racing which are set in real-life racing apply to online sim racing as well. In this article we’ll recommend driver behavior in an effort to let us all enjoy online racing. We’ll also pinpoint to certain limitations of online sim racing and of rFactor in particular. It might be a long read, but please do read it as we will benefit all from it.
OK, Let’s start reading Driver Behaviors Sim Racing
Stay out of the way of drivers who are on flying laps when you’re on an out lap, or any other non-useful qualifying lap for that matter. With a full field the track can get crowded. It can be hard find the space to complete a clean flying lap sometimes.
It’s all the worse if people who are on an out lap try to ‘race’ those who are trying to complete a clean flying lap. Be a sport. Let others complete their flying laps as cleanly as possible.Also if you have spoiled the lap you’re on – by spinning, a really bad section, whatever – then also consider staying out of the way of others for the remainder of your non-useful lap.
Exit the pits carefully. Watch the yellow light at the end of the pit lane. They warn you that car(s) on the track are approaching. Many drivers announce their egress onto the circuit with a ‘PO’ (Pit Out) notice though the chat facility. This is recommended. However, such announcements alone are not a license to charge onto the track with gay abandonment. In addition, try to ease yourself onto the track so that you get a view in your mirrors of what’s coming up behind. Do not rudely charge onto the racing line if that is not necessary. Get to speed and be aware of other people on the track before taking the racing line.
Get off the track and out of the way ASAP if your car is non functional.
If you crash, spin out, run out of fuel, whatever, so that you’re on the track but not moving or moving very slowly for where you are, then move off the track as quickly as you can. If you’re bound to retire after an incident, then retire ASAP. Treat this as a matter of urgency, as if every fraction of a second counts – and it often does. Your race may be done but others are still trying to compete as best they can. Running into your stationary or slowly moving vehicle will not make their day. At the very least get away from the racing line, and do it with all haste.Of course there may be some circumstance where a damaged car might still be repaired or capable of affording some benefit to its driver. Just take the first occasion to safely get to the pit and let the pit crew repair your car.
A bad place to be. Before a race comes up, just try doing a few laps of the circuit hugging the left-hand-side of the road all the way around and then do a few hugging the right-hand-side. At the very least do 1 or 2 laps against each side of the road. You’ll be surprised at how much less likely you are to crash while trying to hold road position if you are at least a little familiar with how the outer and inner lines feel.
The Non Contested Pass Overtaking
A non contested pass is simply a pass where you’re happy, for whatever reason, to let an overtaking driver go past with the least hindrance to them as possible. Your reasons may be that you don’t want to risk an incident due to an overtaking battle, the overtaking driver may be known to you as a notorious accident causer, or you may be being lapped – in which case race etiquette requires you to do what you can to expedite a clean quick safe pass for the lapping driver.
Whatever the reason, there may be times when you want to let someone past. To let someone past uncontested, drive against one side of the track and maintain that position until they’ve passed. You need to use clear body language here. Moving from side to side trying to stay off the racing line, for the sake of the passing car, is the worse thing you can do. What’s important is not weather you’re on the racing line or not, but whether you’re driving a predictable line. Pick a side of the road to move to, usually the one you’re nearest to at the time, then religiously stay against that side until the car has passed.
The Contested Pass Overtaking
The contested pass, or the pass done in anger, whatever you want to call it, is arguably one of the most difficult things to do cleanly without incident in rFactor. Battling for position, passing and counter passing, wheel to wheel racing, is also the most fun thing to do.
The problem with close racing of any sort, contested passing included, is largely one of what each driver in the situation can see of the other. It’s just that there’s a lot of guessing going on about exactly where and how close you are to another driver. The sim’s range of vision is much less than real life. There are huge blind spots to contend with. The contested pass then is all about what you can and can’t see.
Just a couple of points Tips
Nothing much. Just a couple of points. If in doubt, lift. If in a loss of control situation or a near loss of control one, lift your foot off the accelerator, usually with gentle haste. In nine out of ten situations this is the right thing to do anyway. The odd situation where you’d keep your foot planted requires such a fine skilled touch you probably wouldn’t be successful at it anyway.